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Post by countlieberkuhn on May 1, 2012 3:36:19 GMT -8
It's a shame, because SE actually managed to pull off a pretty cool Gilgamesh battle as a homage in FF12, when he starts pulling all of the previous main characters' swords out of his arse as the fight progressed. That fight was fun and you'd want to beat the crap out of him more just to see what sword he'd pull out next! A fight done right.
Stupid 12. Whenever I think about the game, I can't help but think 'yeah, that part was awesome', and 'this was a good idea', and whatnot. Then I remember that the game somehow doesn't equal the sum of it's parts, and I'm disappointed. I blame Vaan. Stupid Vaan.
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Post by Bob on May 1, 2012 17:55:55 GMT -8
I blame a lot in FF12. I, too, think of times in FF12 that were good and long to play it, but then I just have to think about a few key elements and I don't want to play at all anymore.
But yeah, those DLCs keep drawing me toward FF13-2, then I watch a youtube of it and go "GAH! YUCK! What did they DO!?" Like Gilgamesh. Now he's GUNGAMESH! LOOK AT HIS GUNS (literal guns)! Listen to the butchering of Battle on the Big Bridge! And on that note, maybe I'm an old person or something, but Battle on the Big Bridge remains my all-time favorite FF song, but it has only been worse every time it has been re-made. FF5's midi version is still the best. FF12's version made me laugh, but it pales in comparison. FF13-2's version also sucks compared to the original.
And as Fleck said, you can't hear anything in that Gilgy fight. I watched the Japanese version of the Gilgamesh fight (didn't know the English one existed) about a week ago and I couldn't hear HIM, either.
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Post by Fleck on May 1, 2012 19:30:38 GMT -8
Black Mages did the only good cover of BotBB as far as I'm concerned. Which isn't saying much. "Nobuo Uematsu did the only good cover of Nobuo Uematsu."
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Post by Bob on May 1, 2012 19:38:25 GMT -8
Exactly.
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Post by Juice1300 on Jun 3, 2012 0:36:48 GMT -8
I weep for my broken heart.
All I can say is that is not Ultros. That is like... the offspring of Ultros mixed with Kefka and a gay robot. Iduno. And I agree they did horribly with the text... like they just really, really wanted to throw old lines in there regardless of context, instead of just making new ones.
Thenagain, we already know they can't write worth crap these days.
I would so love to do Ultros' voice IF I could do it well. Hmm... maybe I'll practice. And then some day, when they re-do FF6 in 3D and with voice-overs in cut scenes, I can get a job for them! I'll be all, "Yo dudes, I'm awesome. Check out my voice. Hire me." And then, of course, they would reply with, "Yes, you totally rock! You're so hired it's unreal!" To which I end the conversation with, "Coo'."
Hehe Bob, good burn with the vagina line!
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Post by Fleck on Jul 2, 2012 0:07:24 GMT -8
Here's something to make Bob angry when he gets back: the complete FF13-2 redo of "Clash on the Big Bridge," without the sound effects drowning it out.
Only now can you truly appreciate how shitty this remake is. The most recognizable part of the song is handled by a pussy little flute that is completely drowned out by the intensely boring and repetitive guitar, and then when they run out of ways to ruin the song, they wander off on several pointless jam sessions until the song is over. Then the music all but stops as they try to bring the song back to the beginning by shoving notes in your face, then the song loops. Holy crap, I could do better than this and I know shit about composing music.
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Post by countlieberkuhn on Jul 2, 2012 2:48:07 GMT -8
Damn, that IS annoying. The worst thing is, the guitar sounds even weaker than the flute. If you listen to say, the Black Mages' version of the song, at least all of the focal parts of the song are nice and audible. The bits of the tune that you'll end up humming the rest of the day (the sign of classic Uematsu) are all nice and loud. The guitar in the Black Mages is admittedly a bit iffy - still living in the 80s - but it's fun and decent to listen to.
I can see what they were trying to do with the FF13-2 re-imagining of it. The more classic Japanese instruments playing the melody and percussion fits with the whole samurai thing Gilgamesh has going on. But they just ruin it by having the flute melody too quiet, and mixing it with those awful guitar and keys, which make it sound cheesy and shit. They should have gone all the way and used only instruments from feudal Japan, or not used them at all.
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Post by Fleck on Jul 2, 2012 11:59:08 GMT -8
Yeah, it seems that Square-Enix fails most miserably when they attempt to emulate the past games, this song being a prime example. At least when they're trying new stuff, you can at least say they're being original. Attempting to re-imagine the past just leads to poor results.
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Post by Bob on Jul 2, 2012 19:38:07 GMT -8
I've watched parts of the Gilgamesh fight before and yeah, the music is terrible. My internet connection sucks right now, so I'm not watching it before making this reply, but I've seen it a month or more ago and I remember hating the music. Yeah, I think the idea is "look, we've updated Gilgamesh" by updating the music and giving him a four-guns round, but...blah. FF13-2, damn you!
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Post by Bob on Feb 14, 2013 18:39:33 GMT -8
Just to let ya'll know, I have begun my playthrough of FF13-2. I don't wanna say much, but I will say certain things are surprisingly pleasing. However, there are certain (more important) elements that are lacking more than I could have ever imagined. More as this develops.
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Post by Fleck on Feb 14, 2013 22:21:21 GMT -8
From what I saw, the core elements of the combat system are okay. Functional, maybe even a little fun. But everything else is just a random mess.
So basically 13-2 is like 10-2.
PS: sairjgfaosirfmjoiresfgmaowrgmaolrkgm
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Post by countlieberkuhn on Feb 15, 2013 5:07:47 GMT -8
I'd go so far as to say X-2's combat was exceptional, not merely functional! It was pretty much as good as the ATB system can get.
Also not quite related, but I began my playthrough of Ni No Kuni: Wrath of the White Witch today. Initial impressions are that the combat is bland, but the world, story and exploration are compelling. Also, there's a goddamn world map! It's like reuniting with an old friend.
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Post by Fleck on Feb 15, 2013 22:42:22 GMT -8
Well, perhaps that was poorly worded on my part. I didn't mean to say that X-2's combat is merely functional, rather I meant to say that both X-2 and 13-2 ONLY have good combat systems, and everything else is dismal.
And a world map? What kind of archeological dig did you pull this game from?
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Post by Bob on Feb 16, 2013 7:25:11 GMT -8
Yeah. So far, FF13-2 is the same idea as FFX-2. Hell, there's a JUMP button! Just like in FFX-2 Yuna could JUMP! Van Halen would be proud! But yeah, it's all about the combat and the ability system. Sphere Grid is similar to Crystarium and the method for learning crap in FFX-2 is a similar build to the mock Crystarium.
So far, I both like and dislike the fact that more junk is customizable. For instance, Noel is currently a level 60 Commando, but not much else. Similar to Serah, who is a level 50 Ravager. I'm building up the classes I want to build up and neglecting, saaaaaay, Sentinel. Blech. Sentinel. It's kinda neat, but at the same time, whenever I need to use Sentinel, I'm totes boned. Not loving the randomness to acquiring monster friends though. It should just be that if you win, perhaps with 5 stars, you obtain the monster. Not random.
Keep us updated about Ni No Kuni, Count. It doesn't LOOK like my kind of game, but Eternal Sonata surprised me, so I'd be interested to hear about this one.
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Post by Dale on Feb 16, 2013 7:36:33 GMT -8
Listen to the butchering of Battle on the Big Bridge! And on that note, maybe I'm an old person or something, but Battle on the Big Bridge remains my all-time favorite FF song, but it has only been worse every time it has been re-made. FF5's midi version is still the best. FF12's version made me laugh, but it pales in comparison. FF13-2's version also sucks compared to the original. Sorry, Bob, but I liked 13-2's version of it just fine. I actually think that it works for this particular fight. Each version seemed to fit the mood of that particular world. 5's was in a rather silly world, so of course it sounds silly. 12's was set in a sort of medieval world, so of course it sounds more orchestral. 13 and 13-2 are in a more futuristic world, so of course they try something that sounds like kind of futuristic version of it, with some Japanese/samurai touches added in. So yeah. I'm more than fine with it.
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